A special ability Hiryu performs thanks to his superhuman speed, creating copies of himself in his wake. This ability is activated once Hiryu comes into contact with the "Invincibiliy" item pick-up, which takes the form of a silhouetted Hiryu in a dashing pose.
Once in this state, Hiryu's body is wrapped in light and two afterimages or shadow copies of himself appear behind him. Both "shadows" trail behind him and imitate every action he makes, jumping and attacking shortly after the original does so. For the duration of this move, Hiryu also becomes invincible, being unaffected by any attack from enemies.
Hiryu is said to be able to hold this state for 30 seconds, although in-game it actually lasts for exactly 15 seconds (at 60 frames per second for a total of 900 frames).
- Hiryu displays this ability during the 5th chapter of the manga, where he dodges automatic machinegun fire from 3 soldiers carrying Shadow Tag Bullets, leaving a trail of afterimages as he moves both sideways and forward, approaching and eventually killing his assailants. Hiryu is so fast that he also appears to be practically intangible (mirroring the game's invulnerability), since he's not touched by the bullet storm from three Shadow Tag Bullets (which can automatically track high-speed targets) and moves at such speed the radar used by the weapons can't actually track his movement, all the while inside a small room.
- This ability probably inspired two moves from the Marvel vs. Capcom series: Vajra and the Ragnarok Hyper Combo. In both instances Hiryu moves at high speed, creating four afterimages as he attacks his enemy.
- Hiryu also splits into three copies in his Dramatic Finish from the cancelled Capcom Fighting All-Stars, although in this move he's seen summoning his copies by striking a pose typical of ninja in popular culture.